As I entered the big session room where Hall Davidson was to present his piece on "Virtual Reality for Classrooms & Schools", I was expecting a great amount of information to be shared that I may not be fully familiar with. True enough, when he started delivering his presentation, I was introduced to a multitude of possibilities where virtual reality can be used to provide more engagement and active participation among students in the classroom.
Though I was expecting a little bit more his presentation, such as the reflective aspect of virtual reality with regard to developing authentic student learning and empowered student voices, I took mostly what I called an influx of "what you need to have", "what best tech devices to use", "examples of VR application in the classroom", "what VR means and what it can offer", and the like. I guess my expectation is not something that is part of his presentation and thus, his focus was entirely on the "what" and "how", and not completely as to the "why".
I find this a bit problematic since this kind of "stigma" of technology of just being the "what" and "how" on student learning has been quite limiting. At times, it has become the downfall for technology, not unless, the use of technology is elevated for a higher and more meaningful, relevant purpose. With the trend of #empoweringlearners and providing students with opportunities to build their #authenticvoice, #virtualreality needs to elevate its presence and purpose in today's role in education.
Below is the #sketchnote that I have created based on the information I have gathered in Hall Davidson's presentation. Good information, but again, I was expecting a little bit more depth.
Director Active Learning El Paso ISD. Social, Economic & Cultural Awareness. Equity in Education. Student & Woman Empowerment